05-15-2018, 08:34 PM
The Nintendo Switch may have revolutionized portable consoles but it wasn’t the first in that category. That same promise of “console gaming on the go” was made by the Sony PlayStation Vita around 6 years ago. Unlike the Switch, however, the PS Vita failed to woo gamers and developers alike, particularly in Western markets. Now it seems that the writing on the wall has appeared for the PS Vita with Sony confirming that the production of physical games for the portable console is being laid to rest.
If the Wii U was Nintendo’s flop, the PS Vita was Sony’s. Although it gathered a steady stream of gamers in its home country, the console on the go didn’t amass as much attention in North America and Europe. Part of that was blamed on Sony’s use of a proprietary memory card that could only be used on the PS Vita, pushing the total cost of ownership unreasonably higher.
If the Wii U was Nintendo’s flop, the PS Vita was Sony’s. Although it gathered a steady stream of gamers in its home country, the console on the go didn’t amass as much attention in North America and Europe. Part of that was blamed on Sony’s use of a proprietary memory card that could only be used on the PS Vita, pushing the total cost of ownership unreasonably higher.