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SEKIRO: SHADOWS DIE TWICE デビュートレーラー
#1
Sekiro: Shadows Die Twice Announced by From Software


From Software’s mysterious “Shadows Die Twice” project was officially unveiled today live on-stage at Microsoft’s E3 2018 press conference. Introducing Sekiro: Shadows Die Twice, the next major action RPG project from the creators of Demon’s Souls, Dark Souls, and Bloodborne. Sekiro: Shadows Die Twice will be immediately familiar to those who have played From Software’s past action games, but unique in ways that should entice fans both new and old.

In Sekiro, players take on the role of an afflicted ninja sporting a prosthetic arm, described as the “one-armed wolf.” Yes, that’s the bony, bloody contraption shown in Sekiro‘s original teaser trailer from The Game Awards 2017. The warrior, shown to lose his arm in the trailer, is rescued from the brink of death for a seemingly nefarious purpose. The arm may prove a curse before Sekiro ends.

The arm can be used in a number of ways, judging from the trailer. In combat, the arm is shown transforming into a variety of weapons or even a shield mid-action. For those worried that Sekiro would turn down the challenging combat of past From Software games, this new trailer should diminish those fears. The player is shown rolling, hurtling, dashing and dancing around all variety of enemies, from horse-riding spearmen to giant snakes. Sekiro: Shadows Die Twice appears to be exactly what fans want from From Software post-Dark Souls.



A surprise to everyone, it appears that Sekiro: Shadows Die Twice will be published by Activision of all companies. The news was confirmed in the announcement trailer shown during Microsoft’s E3 press conference. Recent From Software projects, including the Dark Souls trilogy, were published by Bandai Namco. Sekiro will mark a new era for From Software in more ways than one.

Regarding the From Software and Activision partnership, game director Hidetaka Miyazaki says:

“Collaborating with Activision on Sekiro: Shadows Die Twice has been a very exciting experience for us. With Sekiro: Shadows Die Twice, many From Software team members, including myself, are thrilled to be exploring themes of Sengoku Japan and ninja for the first time. We can’t wait for everyone to discover what’s in store for the game.”

More information on Sekiro: Shadows Die Twice is expected in the days to come, as several press outlets have confirmed that they’ve been shown a demo but are under an embargo until Tuesday. Stay tuned for the start of E3 on June 12.

Sekiro: Shadows Die Twice releases in 2019. Supported platforms have yet to be announced.



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#2
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Rating Offers New Details


Since the E3 2018 announcement of Sekiro: Shadows Die Twice, fans have been diligently scouring trailers and gameplay footage for any available details on FromSoftware’s forthcoming action-adventure game. With its release only months away, an ESRB rating has now been assigned to the title, and the rating summary brings some additional information to fuel speculation and excitement.

ESRB ratings function to give consumers a sense of a game’s content, and, as most will certainly expect, Sekiro: Shadows Die Twice has been given a “Mature” rating. As per the summary, violence appears to be a primary cause for this rating, and it will come as no surprise to those that have followed the game’s promotional material that “large blood-splatter effects occur as enemies are killed.”

However, the summary divulges a feature that has not yet been seen in trailers and gameplay footage: “some attacks result in decapitation and/or dismemberment.” This may come as a surprise to the fans that have been following the project most closely, as an August interview with FromSoftware PR Manager Yasuhiro Kitao indicated that this more gruesome violence was not something the company “specifically tried to add” to Sekiro: Shadows Die Twice.

Furthermore, the ESRB rating confirms that players will “battle members of an enemy clan and supernatural demons,” and it also gives some new story details for fans to speculate upon. While somewhat vague, it is important to note that the following may act as spoilers for those looking to play Sekiro: Shadows Die Twice completely blind.


Specifically, the rating summary states that “cutscenes depict additional acts of violence: a man impaled through the chest with a sword; a child stabbed with a sword off screen.” While a man being pierced with a sword seems commonplace, the mention of a child stands out, and it has some fans digging deeper.

As pointed out on Reddit, the game’s trailer from the Tokyo Game Show 2018 features the voice of a child saying, “Loyal Wolf, take my blood and live again.” This line, coupled with the ESRB’s indication that a child is stabbed in the game, has some speculating that Sekiro is resurrected following a young prince’s death.

While this theory has, of course, not been officially confirmed, fans do not have much longer to wait before the game is released and all of its mysteries are revealed. In the mean time, players may want to brush up on their combat skills, as FromSoftware has indicated that Sekiro: Shadows Die Twice will be more challenging than anything the company has released before.

Sekiro: Shadows Die Twice releases March 22th, 2019 for PC, PlayStation 4, and Xbox One.



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[Image: nbXyHRM.png]
[Image: j5VZJ0l.jpg]
Screw realism.
Screw being practical.
Screw representation.
Screw Woke/PC BS.

When Ya got the tools, ya got the talent, & the freedom.
The reason one draws stuff like this is because they can.
Reply
#3
Looks interesting, reminds me of the Tenchu games but the combat seems to be the same as the SoulsBorne games with a more aggressive twist, which isn't a bad thing the combat in those games are amazing, just wish they'd stray from their comfort zone and try something completely new.

Also hope they go through with the return of Armored Core, seriously been missing that series and a new ones long-overdue and would be a nice change of pace for them.
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