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LOOT BOXES, GAMBLING!?
#1
Belgium denounces loot boxes as gambling; Hawaiian legislator calls them “predatory”


Belgium decides that the combination of random rewards and pay-to-play is gambling.
Belgium's Gaming Commission has ruled that loot boxes—in-game purchases where what you receive is randomized and only known once you open the box—are gambling. The country's minister of justice, Koen Geens, has said that he wants to see them banned Europe-wide, reports PC Gamer (and, in Dutch, VTM Nieuws).


Further Reading

Loot boxes have reached a new low with Forza 7’s “pay to earn” option
Amid outcry over the use of loot boxes in Overwatch and Star Wars Battlefront 2, the Belgian Gaming Commission decided last week to look into the issue, with Commission Director Peter Naessens specifically saying that the combination of paying money and receiving something "dependent on chance" prompted the investigation. Rather swiftly, it seems, the Commission has made its decision.

In October, the US' Entertainment Software Rating Board (ESRB) rejected calls to classify loot boxes as gambling. It told Kotaku that since players receive some reward from opening the loot box—even if it's useless or unwanted—that it's not gambling. As such, loot box games will receive neither ESRB's "Real Gambling" nor "Simulated Gambling" labels, the former of which automatically gives a game an "Adults Only" rating. Many retailers refuse to sell A-O games, so giving every title that uses loot boxes such a rating would likely be harmful to their sales.

The day after ESRB's response, Europe's approximate counterpart (PEGI, Pan European Gaming Information ratings) took an even weaker stance, telling WCCF Tech that only national gambling commissions could decree whether something constituted gambling or not. Until this happened, the PEGI organization said it would only classify games that mirror "real life" gambling as gambling.

The question of whether loot boxes are gambling may see some new scrutiny in the US. Hawaiian Democratic State Representative Chris Lee has described loot boxes as predatory behavior, and he said that his office was looking at legislation to prevent selling loot box games to minors. Lee also noted that his office had already spoken with legislators from other states about the same issue.

Update: there are conflicting reports and translations about what, precisely, the Gaming Commission has decided. Per 4gamers.be, Geens has made his view clear, but that contrary to the VTM Nieuws report, the Commission itself is still investigating.



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The Governments Of Hawaii And Belgium Are Investigating Whether or Not 'Star Wars Battlefront II' Loot Boxes Are Gambling


The paid loot box controversy surrounding Star Wars Battlefront II is nearly as convoluted and lengthy as the Star Wars franchise itself. After a minor stock price drop over the weekend following the game’s official release, players and critics are still criticizing the game’s lengthy, loot box-centered progression system. The saga continues this week as multiple governments have weighed in on the ethics of such a system.

Representatives from Hawaii’s state legislature are considering using their authority to ban the sale of Star Wars Battlefront II to minors, Rolling Stone reports. The idea is that Star Wars Battlefront II ’s random loot boxes, when sold for real money and combined with “pay-to-win” gameplay incentives, are tantamount to gambling in a product marketed towards children.

Hawaii state representative Chris Lee elaborated his position in a press conference, where he did not mince words.

"We are here today to ensure future protection to kids, youth and everyone when it comes to the spread of predatory practices in online ingredients and the significant financial consequences it can have on families and has been having on families of this nation,” Lee said. “This game is a Star Wars themed online casino designed to lure kids into spending money.”

Lee also said he has spoken with lawmakers in other states about similar measures, though he did not name names.

Somewhat shockingly, Hawaii’s state government is not the only legislative body with its sights set on Star Wars Battlefront II . Belgium’s Gaming Commission is also looking into the matter, though as PC Gamer reports, no firm conclusion has been reached just yet. It is worth noting that, while Star Wars Battlefront II is at the center of the current controversy, the Belgium report also mentions the cosmetics-only loot boxes present in Blizzard’s popular multiplayer shooter Overwatch .

The timing of these government investigations specifically regarding Star Wars Battlefront II is curious, as publisher Electronic Arts temporarily shut off the in-game microtransaction system last week. EA promised the system would come back at some point, but only after the game is “fixed” and offered no timetable on getting to that point. At this moment in time, Hawaii and Belgium are investigating the equivalent of a casino with all the slot machines and craps tables shut down.

The potential ramifications for EA and other video game publishers are serious if any government body in a major market deems paid loot boxes to be gambling and, consequently, unsuitable for products sold to minors. Obviously, publishers would have to find another way to generate the profits that would be lost in the banning of loot boxes, so it is unlikely that we would go back to the way things were before and call it a day.

Ultimately, it will come down to the legal definitions of gambling in different states and countries. In the United States, for example, it hinges upon the idea that “something of value” is at stake in the process. “Something of value,” of course, is a completely subjective term, and whether or not virtual Star Wars goodies count will be up to the courts.



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[Image: j5VZJ0l.jpg]
Screw realism.
Screw being practical.
Screw representation.
Screw Woke/PC BS.

When Ya got the tools, ya got the talent, & the freedom.
The reason one draws stuff like this is because they can.
Reply
#2
I don't care what people say I love this. It's about time they stop getting away with this lootbox shit.
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#3
Lootbox, just another Bitcoin fantasy to make someone rich for a moment.
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#4
No matter how small or unnecessary & optional stuff like this is now if gamers don't speak up then later it'll get worse.
[Image: j5VZJ0l.jpg]
Screw realism.
Screw being practical.
Screw representation.
Screw Woke/PC BS.

When Ya got the tools, ya got the talent, & the freedom.
The reason one draws stuff like this is because they can.
Reply
#5
not a big fan of micro transactions or the word loot. Especially if don't know what i'm getting in said box.
Reply


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